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At this point, if there is no more money to be drained away, unsupplied regiments on the map will slowly receive damage until they are either destroyed or the upkeep is repaired. If the upkeep of ammo and oil worsens, a drain of money can occur (a negative income). If the upkeep of either ammo or oil are not met, a player's monetary income will be reduced. Money is used to purchase units and technologies, while ammo and oil are used for unit upkeep. Unlike money, both the resources of ammo and oil can be obtained from just about any building. cite web |title=Gameplanet - Reviews - Axis & Allies |work=Axis & Allies game review |publisher=Gunn, Mike, staff writer |month=November | year=2004 |url= |accessdate=] Money is obtained from a constant flow of revenue received from a Corps Hq, Division Hqs, and cities. "Axis & Allies" focuses on the production of three major resources: money, ammo, and oil. Gameplay supports up to eight players in a single battle in both singleplayer and multiplayer. "Axis & Allies" also has a "City Control" percentage toggle option that can be enabled, in which the winner of the battle goes to the first side/team to capture a set percentage of cities on the map.
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The primary objective of gameplay is to destroy the opposing enemy military forces, although some campaigns and maps will require other objectives to be completed first, such as capturing certain cities or defending a specific area, in order to achieve victory. cite web |title=IGN: Axis & Allies Review |work=Axis & Allies(PC) review |publisher=Butts, Steve |month=May | year=2007 |url= |accessdate=] The five nations have military units corresponding to that of their nationality, and each general of the five nations have unique special operations, such as using a carpet bomb or deploying a secret agent. "Axis & Allies" allows the player to assume the role of a military general of one of the five superpowers of World War II: the United States, Great Britain, Germany, Russia, and Japan. However, turn-based gameplay is only present in WWII mode, and thus gameplay is mainly focused on the real-time strategy genre. The game incorporates two gameplay modes: real-time and turn-based modes. It is set in the years just after Japan and the United States had entered into the war.
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cite web |title=Axis & Allies for PC - Axis & Allies PC Game - Axis & Allies Computer Game |accessdate= |month=June | year=2007 |publisher=Gamespot |work=Axis & Allies description |url=] It is based on the popular board game Axis & Allies from Milton Bradley and also on TimeGate's Kohan series. The game was released on November 2, 2004. "Axis & Allies" (abbreviated to A&A), also called "Axis & Allies RTS", is a real-time strategy World War II computer game developed by TimeGate Studios and published by Atari.
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Requirements = Windows 98/SE/Me/2000/XP operating system, Pentium III 1.5 GHz processor, 256 MB RAM, 1.4 GB free hard disk space, 64 MB compliant SVGA with Hardware T&L video card, DirectX version 9.0c or higher, 56 kbit/s/Cable/DSL Internet connection